#THE VAULT STRIP CLUB FULL#
A screening classroom with an adjacent room, either for storage or as an instructor's office (I'll make that decision when I start furnishing.) There is also a full fledged diner with an integrated kitchen and lavatory, a large clinic as well as several cubical rooms which most likely will become apartments/hotel rooms.
There are several rooms added, including a holding area and interrogation room to the security office. The entrance has been completely remodeled. So, I've started over and used said subway tunnel to extend up to the main entrance where I've added another station. I didn't want the headache of messing around with the molerat tunnels attached to the subway station. I thought that requiring you to use the alternate exits was too much to ask, and 2. I, once again, have decided to start from scratch. And lastly, thanks for taking an interest. It is being offered AS IS and you should only attempt to build to it's capacity if you know your machine can handle the added loads of the vault's enlargement. Areas from version to version might look entirely different, as they have through this entire progression. It is most definitely evolving in my mind as I edit. Also, this is not a concept that is going from paper to game.
#THE VAULT STRIP CLUB MOD#
If you use Scrap Everything, know that you'll need to disable a few anomalies left in the entrance by that mod with the console.ĭISCLAIMER: Please understand that this mod is by no means in it's completed form. Place close to the bottom of your load order, definitely after any Vault-Tec mods.
Console modding permission The author did not upload this mod to for console users yet, but he or she will at some point.
#THE VAULT STRIP CLUB MODS#